The Entrance
Fortress approach, basic combat, traps, collapsing bridge, Kane the Fire Demon, Flame Stone.

A 2D side-scrolling action RPG platformer where Zane, a warrior-sorcerer carrying the Blood of Lenar, descends through a living obsidian fortress corrupted by Demon King Zoron.
The Blood of Lenar: Obsidian Descent is built around readable combat and heavy lore: sword combos, spellcasting, elemental counters, hidden chests, optional ally routes, boss arenas, level shortcuts, Aether Stones, and fusion builds that change how Zane survives.

These five levels are the opening prototype arc, not the full scope of the game. They give the team a playable foundation for movement, combat, secrets, boss design, Aether Stones, and expansion into later fortress wings.
Fortress approach, basic combat, traps, collapsing bridge, Kane the Fire Demon, Flame Stone.
Blood Wraiths, haunted banquet, pressure plates, Veyra rescue path, High Priest Malrik.
Forge rooms, weapon vaults, Possessed Blacksmiths, Rogan lore, Forge Titan, Terra Stone.
Vertical archive, spell locks, living books, Archivist Kareth, Staff of Elements.
Prison chambers, soul crystals, Twin Jailers, Soul Harvester, Shadow Stone.

Kane pressures movement with flame. Malrik teaches anti-drain timing. Forge Titan tests elemental counterplay. Archivist Kareth turns the room into a puzzle. Soul Harvester asks the player to read arena objects before attacking.